TERRAVOLT.SineSurf

Settings

⚠ GRID ⚠
UNSTABLE
3
GRID FREQUENCY
STABLE
50.00 Hz
JUMP BOOST
GENERATED
0 MWh

System Failure

Grid Blackout.

0 MWh

How to Play SineSurf

🎮 Controls

  • Jump: Up Arrow or Tap/Click
  • Double Jump: Up Arrow x2 or Tap twice quickly
  • Slide: Down Arrow or Swipe Down

⚡ Surge Gates

Purple barriers that you must slide under. Hitting them causes damage and reduces your lives. They represent power surges in the grid.

💥 Ground Faults

Red crystal obstacles that you must jump over. They represent ground faults and short circuits in the power grid.

🌪️ Grid Instability Events

Random events that make the game more challenging.

Game Modes

🎲 Random Mode

Uses simulated frequency variations for random gameplay. Perfect for practice and when you want an unpredictable challenge. The frequency changes follow patterns that create exciting but manageable track variations.

📊 Live Frequency Mode

Uses REAL grid frequency data from the UK National Grid. Experience the actual variations in the power grid as you play. The track height follows real frequency deviations from the 50Hz target, starting from 00:00am on the very day you play! Although the hazards are still ranomised, each player gets the same track so you can compete!

Raw Data & Amplification

🔬 The Reality of Grid Frequency

The UK power grid is remarkably stable - most of the time it stays within ±0.2Hz of 50Hz. In gaming terms, this would be quite boring! The track would barely move.

📈 Amplification System

To make the game engaging, we amplify these tiny frequency variations. The system analyzes the next 20 frequency readings in chunks and maps them to exciting track heights while preserving the relative patterns.

🎛️ Raw Frequency Mode

Enable "Raw Frequency" in settings to experience the unamplified grid data. You'll see how stable the grid actually is - but be warned, it makes for much less exciting gameplay!

Data Sources

Contains BMRS data © Elexon Limited copyright and database right 2025.